March 24, 2024
Description
BACKSTORY:
About ten months ago, I saw a post in the r/boardgamedesign subreddit that said:
“Looking for a way to quickly edit dice.
Hi, i'm looking for a way to have one or more dice that have custom symbols/markings that can be altered on the fly, either for playtesting or to use as a game mechanic. I've found some large dice online that can be written with whiteboard markers, but are people aware of other systems?"
I immediately recognized this problem as the exact type of thing that Tinkercad and I liked to discuss, and I set out to make an editable die.
My first attempt was flawed so I turned to magnets and came up with the MagDie, but that design could be improved upon and I feel like I've accomplished this with Mag Die 2.0.
I suggest printing with a layer height of 0.12 mm and a speed of 50 mm/s.
I've updated my original Mag Die model and got rid of the tiny faces and colour plate parts. This new version will require a filament swap. Using a layer height of 0.12 mm, that swap will occur after the fourth layer.
This die is made up of 6 pieces held together by a total of 24 neodymium magnets, 3mm in diameter, 1mm thick. The magnets hold the pieces together perfectly fine but if the die is dropped from a height of a foot or more, it will shatter and need to be reassembled. It has trouble tumbling on a smooth surface but this die isn't really made for rolling. Exchanging a piece is very easy, all you have to do is give the die a light squeeze and the pieces separate enough to pull one piece out.
Important to note that when you're setting the magnets, make sure you alternate the polarity of each magnet as you go. See the picture for magnet orientation.
License:
Creative Commons — Attribution — Noncommercial — NoDerivatives