February 19, 2021
Description
This shape sort of happened when I was doodling around with some new ideas for making boomerangs in Blender. It is obviously inspired by the great Fuzzy design by Axel Heckner.
Throw rather low over the horizon, and add a bit of layover as needed if it flies too low.
The holes in the second STL are to slow down the boomerang towards the end of the flight. I'm not sure I like that version, though. I'd start with the regular one. The holes could also be used to install weights, but I haven't tried that yet.
I added a third version with slots, since even the holes don't quite slow it down enough. Also, I made the airfoil a little more blunt which should reduce lift and introduce some drag. Untested yet, though.
License:
Creative Commons — Attribution
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